Friday, November 3, 2017

Educause 2017, Day 3 - Part 1

cardboard stools
Cardboard Stools
Today's sessions covered learning spaces, learning science, choice architecture, and algorithmic oppression, so quite the variety. Because of this, I am going to break this into two parts as I want to make sure the algorithms of oppression get my full attention.  Brown University discussed human-centered design for learning spaces, with the idea that humans should not really need to make the room work but that the room will know what the human wants -- they are playing with Alexa to enable the room to be speech controlled, but are not quite there yet. We have to remember that anything we like to label as user error is really a design error, so we need to keep track of user errors to see how we can address them.  
Katherine Milkman
Katherine Milkman
The second keynote of the conference was given by Katherine Milkman and focused on choice architecture, giving us principles to follow.  She reminded us very effectively that our brains when focused ignore key elements that are not directly related, and that we tend to be overconfident in what we think we know. Overconfidence can lead to epic failure (https://www.youtube.com/watch?v=5QlPdP9rM50) 
She also reminded us that our political decisions are based on economic models that are completely based in rationality and thus are ignoring human propensity to be not rational.  Therefore, it is important to recognize how we can guide and help our fellow humans to make better decisions.  For example, Choice Architects in Stockholm turned a staircase that was very little used because everyone used the escalator, into a fun piano, and immediately the use of the escalator dropped dramatically (https://www.youtube.com/watch?v=SByymar3bds). Here are the principles she discussed with us:
  1. Principle 1. Set helpful defaults because we will stick with the defaults because we are lazy or believe that the default is a good practice anyway (somebody thought it was good).  This includes opting out rather than opting in
  2. Principle 2. Prompt people to plan through basic questions like what are you going to do when where and how?  The is creates accountability, embeds the plan into memory and thus makes it easier to follow up on it.
  3. Principle 3. Leverage power of social norms -- if we think or see evidence that everyone else is doing it, we are more likely to follow along. We are also more likely to repeat something (eg, give to a charity) if we see evidence that we ourselves have done this before.]
  4. Principle 4. Create accountability - make your commitment public in some way, challenge people to do their civic duty and vote.
  5. Principle 5:  Fresh start -- use any milestone, eg, new year, new week, new month, holiday, birthday as markers for the fresh start as people are more likely to follow through.
  6. Principle 6 create opportunity for pre-commitment that gets rewarded
  7. Principle 7:  Power of what we stand to loose - if we frame carefully what we personally may loose if something is not successful, we are more likely to act on it.



steelcase table end with retracting monitor
New Steelcase table end


periodic table glass board
Periodic table glass board
The session on how learning science can influence innovations in teaching and learning was unfortunately not that useful to me. However, their argument that we need to move away from quasi experimental or random control trial designs was compelling.  They also reminded us that we need to push the industry to ask for research for their claims that their products improve learning.

One piece of software that I found in the exhibit hall that looked quite promising:  Flipgrid
This software allows us to have true discussion boards with videos, and the claim is that this creates a more profound discussion of topics as people actually talk to each other (it is asynchronous). The tool is pretty new, so they offer a solid free trial for people to play with.
I will leave you with some baked goods from the nearby bakery:




baked goods
baked goods

Thursday, November 2, 2017

Educause 2017, Day 2

The conference was off to an interesting start with keynote speaker Michio Kaku, who is one of the thinkers behind String Theory and is focused on making Physics interesting and appealing to a broad audience.
Michio Kaku
Michio Kaku
His focus was on what life in general and education in particular could look like in 20 years. The key idea is that computers as we know them (as boxes under or on our tables) will no longer exist but that the processors will be built into our clothes, into our watches, maybe glasses, but most likely into our contact lenses, so that with the blink of an eye we would have any and all information not at our finger tips but on our retinas.
This kind of instant access to information would mean less need to memorize anything - and it would mean that assessing people on memorized information becomes completely meaningless. He also reminded us that memorization crushes curiosity and the desire to become a scientist.
Because of these changes, people will need to improve their intellectual properties as jobs that are bound in repetition or just simply a middle position will all be moved towards robotics and other kind of automation. The skills needed will be analysis, creativity, experience, innovation, leadership, talent, imagination.  Faculty will need to mentor their students to improve and practice these kinds of skills rather than focusing entirely on content.

My next session was the Learning Spaces Constituent Group where I learned about Happy Light, a light designed to help with seasonal affliction. Adding these light sources to classrooms without windows may be a relatively easy way to improve the student energy in the room.  Georgia State just opened a new MakerSpace that looks quite interesting. I am not sure if they did this, but I think if we were to build a MakerSpace, I want to try to build it to follow Design Thinking so that each area of the room provides resources for one particular stage - eg, loungy chairs for discussions in the empathy space; erasable wall space for the definition and ideation space, lots of tools for the Protoype space, and open space for the testing. One point raised was that students need explicit permission to use certain spaces, write in certain places -- for example on designated walls and windows -- one trick there is to use the same color of paint for all those spaces you can write on, to set it apart from regular walls.

The session on Making Virtual Reality a Reality focused on work Arcadia University is doing -- as in giving students a space to explore and design virtual and augmented reality. One additional reality there is the 360 degree videos that students can create with relatively inexpensive cameras right now. Google Tilt Brush is one such tool that could make art and other designs very interesting in the future.  Apollo Launch 11 recreates the launch of this exploration.  Focus on places you cannot go because it is too expensive, too dangerous, or just plain impossible.  The Smithsonian is doing interesting things as well:  https://americanart.si.edu/wonder360

The final session of the day discussed the Generation Z and what their attitude towards smart devices may mean for universities.  University of Central Florida and Harvard University discussed their two different approaches. We heard numbers about how many hours GenZ spends on smartphones - 12 per day, with essentially 100% of students having a smartphone and using it for pretty much everything. While we still see an increase in use of computers and tablets, the phone has overtaken all other devices in ubiquity.  UCF decided to build a comprehensive map, based on student needs.  These needs were determined by students with parking as number 1, so their app shows students where parking is available. Other key pieces are maps and student affairs, dining and special events with integrated voting features. Push notifications are something students like, so we need to take advantage of this. Harvard decided to go with student inspired and created apps through an annual competition - this means multiple apps, but it does also mean that student need is directly addressed in a very diverse and inclusive way.

And then I prowled the Exhibit Hall but did not find anything that completely blew me away.

Wednesday, November 1, 2017

Educause 2017, Day 1

This year's Educause is happening in Philadelphia, which, simply from a cultural and things-to-do perspective is very cool as the Convention Center is downtown in walking distance to many great places to visit.
I started off the conference with a full-day workshop, the Diana G. Oblinger Innovation Forum:  Leading Academic Transformation in Support of Student Success.

Diana G. Oblinger challenged us to think about new jobs that need to be done to ensure student success in the coming years: What if you redefined:
  1. Timeline for student success -- right now we are looking only at  recruitment to degree completion-- expand to career success, to feed forward to next educational experience
  2. Degree of integration - eg with labor market information, with k-12
  3. Degree of transparency - to employers to make it more obvious what a credit means
  4. Outcomes so that students can future-proof themselves for the jobs that have not been invented, jobs created by ourselves-- problem solving, design thinking, critical thinking
  5. Artificial intelligence and robotics -- how does student success change due to change from data processing to knowledge processing -- new division of labor that may be ahead of us between people and machines (and of course between people who know and people who don't)
Modeling the design thinking process through active learning strategies, the workshop consisted of very little but pertinent information so that we can think about this goal:


Out of 100 students, 22 drop out of college, 12 are still enrolled after 6 years, 3 earn associate's degrees, 28 will graduate and have jobs they did not need a degree for,35 will graduate and work in a job that requires a Bachelor's degree by age 27. Our new student success mandate:  Graduate more students in less time, at lower cost with better post-grad outcomes to deliver a better Return on Education.
Breakdown of Current Student Success


The modeling helped us practice and better understand what we can do back at our own institutions when we introduce innovative change. 

In a nutshell:  With innovation you start on Desirability, and much later deal with Feasibility and Viability. In a perfect world, you get a sweet spot between the three that allows you to fill a genuine need for everyone in your target population (eg, all students) in innovative ways that are feasible and sustainable.

Design Thinking covers the following stages:
Design Thinking stages:  Empathize, Define, Ideate, Prototype, Test
Design Thinking Process
We had collected student surveys (empathize), then moved to defining our problem in 10 words or less, did a true brainstorm, with a time limit, written collection, quick firing of wild ideas, that led to a prototype sketch that received feedback, ending on formulating metrics to test the prototype, ideally on the population in the first step.
In the afternoon, we discussed strategies and questions to ask of ourselves and others to turn the prototype into a feasible and sustainable innovation on campus. Key here to remember is that graduating more students makes more money, so if the innovation can show, for a small and very specific first target audience, that it is successful, then the small success can be increased. 
How bad are the numbers for graduation? Check out this current graph:
Graduation rates over the last ten years have improved very modestly across white, black, and hispanic populations, leading to a total of 36% of all US citizens ages 25-29 with a Bachelor's Degree.
Graduation Rates over the last ten years

So, how can we present our innovation to have a better chance of getting resources allocated towards it? Delloite Development came up with the following factors:
ten types of innovation for the social sector
10 Types of Innovation for the Social Sector
while asking the question about 
the market:  what do our students need?
the mission:  what are we good at that meets the student needs?
the margin: how do we create student value and a sustainable financial model?

Be aware that culture can be stifling to innovation - be aware of higher education orthodoxies that need to be addressed and, carefully, debunked.


Tuesday, October 10, 2017

Why We Do What We Do, Edward Deci

I am going to add another dimension to the blog -- reflections on some of the books I am reading that are connected to learning, teaching, and higher education.  These reflections will be a little longer than my Goodreads reviews, and somewhat focusing on a different audience.

Why We Do What We Do
Why We Do What We Do
I expect many of you are already rather familiar with Edward Deci's work on motivation - after all, he and his colleague Ryan started working on this in the 1960s.  Why We Do What We Do appears to culminate, in some ways, the decades of work Deci and Ryan have done, research they have conducted about autonomy and its possibilities for us, in a non-academic focused style that makes the book very accessible to a large audience. Starting with motivation, and moving towards wellbeing both on the physical and psychological levels, the book ends on reminding us that we can practice autonomy, and that is indeed our responsibility to do so and to give other autonomy to make choices so that they can develop more fully and live fulfilled lives.
From an educational perspective, for teachers and parents, some of his statements grounded in research seem counterintuitive on first sight:  competition ruins performance, grades ruin learning, setting controlling rules ruins autonomy, praise and rewards can be perceived as controlling and thus also counteract intrinsic motivation. How can we possibly teach, parent, supervise without competition and grades to motivate? Unfortunately, the system of judgmental evaluation and competition, very much at the foundation of the US way of life, the American Dream, is counterproductive to wellbeing because these external motivators motivate through control rather than through choice and intrinsic autonomy.
How, then, can we change our classrooms to give students more choices, especially when we want them to be more responsible for their learning through active learning? Set expectations clearly without being controlling. Practice language that encourages without judging, that praises without controlling.  Acknowledge student perspectives and student expertise genuinely to align yourself with your students.  
Deci’s research has shown that students who are in a controlling rather than autonomy-supporting learning environment will learn things by heart rather than ask critical questions. They will stop the second the control is gone while the other students are more likely to stay engaged, and they will forget their learned facts because their lack of intrinsic motivation gives them no reason to apply the new knowledge and connect it to their previous expertise.  This includes situations where we reward through presents, praise, or payment.
These same lessons do not just apply to school and parenting. They also apply to the work place, to our interactions with medical professionals and other professionals that we have been trained to perceive as figures of authority.

How can we turn this ship around?  

Monday, October 9, 2017

Teaching with Technology 2017, Day Three

The final day of this year's conference ended with more great presentations, primarily developed by faculty.
In Flipping the Classroom Successfully with Technology, Jonathan Velazquez, American University of Puerto Rico, reminded us that aviation combines multiple disciplines. We should look more carefully at the interdisciplinarity of our majors to see where we can connect thoughts across curricula.
He pointed out the importance of letting students know why the are preparing content for a class, and that pre-class preparation would probably be focused on the lower levels of Bloom's taxonomy.   The preparation is essentially the ticket to the class, no matter what the evidence of the preparation looks like - answer a question, bring your own question, take a side in a controversial issue.  Students without tickets can be in class, catching up on the preparation without able to participate in the class activities.


Toni Weiss from Tulane discussed Interactive Strategies for Engaging Large and Small Classes Alike.  She showed off doceri, illustrated clicker question without clickers (close your eyes and raise your hand when your choice is called), but to me most interesting was the One Question One Response activity she uses after a test where a question proved too difficult.  The class gets the question again and they can work together to resolve it, without additional resources. The more students agree on the proposed answer the better the final grade, but it means that people can disagree with a better answer and lobby for it.
However, one of her points troubled me - the statement that a day of activity would allow her to then lecture full-steam ahead, as if the activity was really just a way for students to accept the lecture. This thought appears opposite of Bowen's statement that we no longer need to or should be content-focused but learning focused.

The final session for me covered Moblab:  Experiential Learning Using Decision-Making Experimental Games. Christy Spivey from University of Texas Arlington introduced us to this web-based software that allows Economics and Business courses to work through simulations, something we tried as well.  What I found fascinating was my emotional and physical response to this kind of investment gaming.




Sunday, October 8, 2017

Teaching with Technology 2017, Day Two

The second day of this year's Teaching with Technology was chockful with great ideas and meeting new folks.

Julie Smith
Julie Smith
Starting us off in the morning, Julie Smith, School of Communication at Webster University, discussed The Importance of Critical Thinking in this Post-Truth World.

She reminded us how important media literacy is and the necessity for us to teach our students a critical eye on published content because everyone can publish, and everyone makes bad assumptions.
We need to remember that when we want something to be true because we agree with it, we tend to share it with others without a second of thought (Stage 1), so we need to remember to slow down and think in our Stage 2 (Kahneman's Thinking Fast and Slow), especially when we are sitting in our echo chambers of social media.  We have to teach unconscious bias!
Fake news, as she reminded us, has been around forever, but now anyone can create them.

Here are tools she mentioned in her talk:

Page Rank Checker http://checkpagerank.net/ 



So, how would you use these tools? For example, if you see an image that looks too good to be true, use Google Reverse Image to see if the same or a very similar image has been published previously.  If a news story is breaking and you want to see if it is indeed happening, go to Trends Map and see if anyone else at that location is tweeting about this story - if all the tweets are generated far away, chances are very high this is a hoax. Foto Forensics shows if an image has been photoshopped, and other sites simply cross check that a story is true.
Teaching tip:  Break your own News is a web site that allows students to post "news" and watch what happens so that they get personal experience how things can go viral.
The Stanford Civic Online Reasoning research shows that middle school students cannot distinguish an ad from news content -- partly because the ads are so convincing but also because our news publication is so glittery.
She also reminded us that a big part of the problem is that we want to be amused, not educated.

Second session of the day covered Using Geospatial Technologies to Overcome Geographic Illiteracies. Davie Perault, Lynchburg College, discussed 4 types of geospatial technologies: maps, remote sensing, GIS, and GPS.
Students have limited knowledge not just about geographical knowledge, but they simply do not know how to read geographical information, such as maps, so giving them practice on reading maps, reading different kinds of maps and GIS, GPS data, will allow them to function better in the world.  Practically any industry today uses this kind of rich data to make decisions, so adding this skill set into different kinds of classes could be very helpful. In addition, GIS data in particular is available for free online for pretty much any major city, making it relatively easy to show the geographic relations for various concepts such as food deserts, flood plains, traffic bottle necks, or historical landmarks.

Third session of the day focused on a Quest for the Ideal Formative Assessment for First Year Stem.  Charley Fleischmann from U of Canterbury, NZ, discussed how he had changed the practices for his first-year engineering students away from the traditional homework discussed in a tutorial to online quizzes that allowed students to practice multiple times, with friends as needed, improving time on task, while the tutorials could be used more effectively by those students who needed the additional help. Online resources guided students through the process without giving them the final answer, and students see more clearly the connections between Physics, Math, and the real world.

Fourth session of the day discussed How to Enhance Online Communication Using Multiple Levels of Rich Media and Synchronous Technologies. Evie Oregon from West Kentucky U walked us through her 100% online graduate program communication system that is grounded in Media Richness Theory, giving us ways to decide in what kind of a situation a student needs high level communication contact, and when it is ok to send a low-level email.  The bottom line is that we need to be available to our students, and I expect that we need to start doing this more intentionally for our f2f classes as well, which does mean having a better social media strategy.  We have to remember that our students are not comfortable coming to office hours -- they are more comfortable texting than talking on the phone! Show you are connected with them, and they will be more willing to reach out, and the richer the media is that you use, the clearer your message is going to be, because a rich video message will not only give the content but also voice and visual cues, while an email stays flat.

The fifth session of the day discussed some augmented reality (AR) tools to help students immerse themselves more fully into content. Melissa Murfin from Elon U pointed out that especially in courses with a very intense cognitive load in majors that tend to work in cohorts for the entire day, having other ways to bring the content to life is very helpful.
Examples of AR:  https://www.houzz.com/ allows you to "try out" a piece of furniture in your home before you purchase it, using your phone's camera to overlay the furniture image onto the view of your room. In education, https://alivestudiosco.com/ creates reading and math exercises for K-5.  http://www.arloon.com/en/ has math and anatomy content and other STEM content.
https://daqri.com/  works on professional training AR.
Aurasma allows you to create your own overlay for AR, but it needs to become more user friendly to become useful.

Jose Bowen
José Bowen
The final keynote was presented by José Bowen of Teaching Naked fame.  He reminded us with carefully selected personal stories and learning examples that
1.  Our students start in a very different place from where we are.  They use tools like Healthvana to check out a potential date whom they may have seen getting a high rating on Lulu (ok, that does no longer rate), because that person's presence popped up on tinder, and based on this completely indirect "interaction" decide to meet someone.  Students do not want to interact in person, certainly not be the first to talk to you.
2.  Students do not hang out with friends in a physical space, they have less sex, they date less, they don't want to drive, they are more prone to feel lonely, and they do not get enough sleep because they are constantly checking their devices, going to bed with both their phones and laptops.
2.  We grew up learning through books, we love reading books - our students don't - they will find ways and content online that will get them out of reading because it looks like it is the same content.
3.  Our students need the following to learn:  S.W.E.E.T:  Sleep, Water, Exercise, Eating, Time -- they do not need us to learn, though we can give them a lot of help.

So, let's acknowledge these situational factors and work with them:  Let's reach out to our students through social media, and let's google our content so that we know what pops up and we can build assignments around this content to stimulate critical thinking. Some possible options that may pop up are Crashcourse, content on String Theory or Charlesmagne.  How can we use this in our teaching?  Can we create that kind of content?  Can we have our students create this kind of content?
We need to remember that learning happens when we are pleasantly frustrated, we need to focus on digital literacy and work on our new thre Rs:  Relationships, Resilience, Reflection
We can guide students to better online content, but they will not take our advice.
Finally, we need to model thinking to our students -- so not just give the answer but make our thinking processes more transparent, admit that we need time to do research and think things through, and state that our minds can be changed.



Saturday, October 7, 2017

Teaching with Technology 2017, Day One

For the next couple of days, I am in Baltimore at the Teaching with Technology conference to see how our colleagues use technology effectively and innovatively in their classes.
Dr. Peter Doolittle
Dr. Peter Doolittle
The opening session by Dr. Peter Doolittle was already quite remarkable (this TedTalk is not quite what he talked about, but may be of interest:  https://www.ted.com/talks/peter_doolittle_how_your_working_memory_makes_sense_of_the_world).

While the content of the session, I believe, was quite familiar to a large part of the audience as it focused on Teaching, Learning, Technology, Memory and Research, the construction of the presentation kept us very engaged, with some pretty amazing aha and wow moments when he asked us to participate to illustrate different types of memory.

He carefully chunked his content, marking each transition with a humorous related video.  One of them was this video about Math:
https://www.youtube.com/watch?v=M2_kQ1Bf1js.  I wish I could find a better version of it, but do take the time to watch it and be puzzled. He carefully repeated content to deepen our memory, and he made the connections between our activities and why they related to the content very obvious.

The talk's message was essentially that because of the way our brain works, we need to construct our learning activities carefully to allow all learners to be successful, and the tools to do this are backward design, careful choice of tools, and constant remembering why we are doing what we are doing so that students can process new knowledge and skills repeatedly.

Sounds simple enough, and we think we are all doing this already, but his examples drove a couple of points home that I think we tend to neglect when we teach.
1.  We construct knowledge out of materials provided -- but that construction is not the same for everyone.
2.  Because of this construction, meaning is remembered but specifics get lost - so we need to be obvious with our students what specifics we want them to know
3. To test learning, ask students to say what they know (not write what they know)
4. Learning happens when we practice retrieval in varied ways with different purposes (so no memorization), at the principle level, with us having the sense that we have some control and autonomy, supported by developmental feedback and connected to our prior knowledge and experiences.

That brings a lot of challenges to our classrooms - connect to this the fact that our Working Memory can really only hold 3-4 concepts (and by concepts I mean words) for a couple of minutes, we can see how our students are struggling when we ask them to work with lots of new content in a short amount of time.  One suggestion was to hand out complex content ahead of time so that students do not need to take notes and thus not pay attention.  Segment the information and take short breaks every 5 minutes for 30 seconds for students to catch their brain breath.
Studies have shown that when you scaffold content, the students with a lower cognitive load ability will be able to perform as well as the students with high cognitive load ability -- this, I think, is huge, as it means that we can give all students an even better equitable opportunity at success.

He reminded us that motivation can be fostered through:  Choice, Caring, Challenge, Collaboration, Competence and Curiosity (I am missing on C) -- consider how you are doing this with your classes.

How does technology fit into all of this -- well, as part of the design of the class, the different tools can help students achieve success, and he reminded us that we need to be way more intentional and collaborative about researching emerging technologies so that we can start later in the Hype Cycle (Gartner)
Hype Cycle
Hype Cycle

His repeated challenge to us was that we need to consider each presentation for this conference under the light of Where is the processing?  Where is the design?  Where is the research?
I thought giving us this kind of focus for the entire conference was very useful and is something to do for our own sessions and conferences.